Seaglide: While parts of the ship have oxygen bubbles you can walk around in, many are entirely submerged, necessitating a quick means of underwater travel.Propulsion/Repulsion Cannon: There are lots of otherwise immovable crates and barriers littered around the ship, so you’ll need a cannon to blast them out of the way.Laser Cutter: Some of the doors are outright sealed instead of just being broken, so you’ll need a laser to slice your way in.A tool is also necessary to repair the ship’s radiation leak. Repair Tool: Many of the doors are broken, so you’ll need a tool to fix them before you can open them. Without a suit, you’ll drop dead of rad poisoning almost immediately. Radiation Suit: after the engines explode, the vicinity of the Aurora is lousy with radiation.In addition to these codes, navigating the ship’s innards will be next to impossible without the following vital tools. To save you some time in your planning, here are all of the codes to the Aurora’s doors. In the first place, you can’t even get inside until the ship’s engines explode, and after that, you’ll need quite a few tools to get around the inside, not the least of which being the codes to open the ship’s numerous electronic doors. Soon after you start the game, you’ll quickly notice this gigantic crashed vessel sitting on the ocean floor, but while it is more than possible to enter it and sate your curiosity, it ain’t gonna be easy. In Subnautica, the Aurora is something of an ever-present goal from the beginning of the game. Here are all of the Subnautica Aurora door codes. Or, in the case of Subnautica, if you see a giant crashed spaceship, you’re probably gonna wonder what’s going on in there. You see a giant mountain in the distance, you’re probably gonna wonder what the view is like from the top. It’s understandable humans are inherently curious, after all. Oh yeah, the craft file can be found here: The escape pod and corridors (the metal plating seen in some shots) were my personal modifications.Famous explorers have often said that the only reason they need to explore something is simply because it’s there. After all, the most important part of this is the screenshots! But, it's 9 PM on a school night, and I just can't think right now. I wrote the story around the screenshots. Many screenshots were taken, but these were just my favorites. The other day, I found that Aurora craft file on KerbalX, and chose to have fun recreating the Aurora's crash at the start of Subnautica. Sorry, my writing is terrible, I'm better at doing roleplays on Amino than I am at writing stories. At least the rescue crews will have an easy job. actually survived! GPS pings show the Aurora - or what's left - to be roughly fourteen kilometers away. The Aurora successfully splashes down without being fully destroyed, the only damage being what it had sustained during the descent, except some loose parts snapped off.Ĭhara wakes up to find her pod floating in the ocean. I can't believe this is happening- REI, WHY DIDN'T YOU INSTALL ADEQUATE DECELERATION THRUSTERS?!Īs the escape pod approaches within 500 meters of the ocean, Chara braces for impact as the parachutes fully deploy. I mean, I'm glad I got out of there, but. As soon as the parachutes deploy, Chara looks up at the Aurora. it's out of control! It's spinning wildly!īeing more aerodynamic, the pod descends quickly through the atmosphere. Please, get a rescue team out there as soon as possible," Chara shouts over the mic before all radio contact fizzles out, as the ships begin to enter the atmosphere. I have ejected myself from the ship in my escape pod. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Arrow Ray. She keeps herself within viewing distance of the Aurora in order to maintain radio contact, but stays far enough away to be safe. Fox3D Subnautica Models 3D Models 45 models-43 subscribers. Chara skillfully maneuvers the pod out of one of the holes in the back using the RCS thrusters. The pod undocks from the port inside the ship. And the ship wasn't in the atmosphere yet - once it was, Chara could no longer use the escape pod. It only worked in zero G, but it'd have to do. It was not much - merely a small lander pod attached to an RCS tank with some thrusters. She quickly gets out of her cupola module inside the ship and runs down the corridor to her personal escape pod. "Everyone, this is your captain speaking! We're coming in towards Kerbin too fast - an estimated 3600 meters per second according to my speedometer! I'm going to eject myself out the back of the ship with my escape pod! Hold on tight!" We're going way too fast for Kerbin re-entry. Estimated time to landing, 5 minutes."Ĭhara turns and looks at her navigation panel. Also, yes, the captain's name is Chara, because that's just what I named this specific kerbal in this save. I found a craft file on KerbalX for the Aurora from said game, so I decided to make my own version of the start of the game. This story is based on the game Subnautica.
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